Players work together to get the creatures safely home before Max the cat gets them
Children learn to use logic, consultation and cooperative decision making in an exciting way
Awarded the Canadian Toy Testing Top Rating
For 1 to 8 players ages 4 through 7 years
Hand-made in Canada using recycled boards and papers, soy-based inks, water based glues and safe paints
We must help get the little creatures safely home before Max, the tomcat, catches them. In an exciting way, children learn logic, consultation and decision making. An important issue to discuss is also raised: we don't like Max catching those little ones, yet we recognize that he is a natural hunter. How do we resolve this in our minds and hearts? Let's talk it over. Includes: 12 x 12 board, special dice, 4 movers, 4 cat treats.
Our customers say: Our kids play Max over and over again! - Tennessee
Play as friends, not as enemies! Family Pastimes games foster the spirit of cooperation. Players help each other climb a mountain, make a community, complete a space exploration... They never play against each other. After all, the initial impulse to play a game is social; that is, we bring out a game because we want to do something together. How ironic then that in most games, we spend all our efforts trying to bankrupt someone, destroy their armies - in other words, to get rid of one another!
At Family Pastimes we believe that people of different ages and abilities should be able to play side by side, each making their best contribution. We are all there together when we finish the game to take joy in our successes and wonder how we might work together even better the next time we play. Thus, Family Pastimes games will prove to be a friendly form of fun. Socialization, entertainment, academic learning, character growth, etc. - whatever your objectives, we invite you to realize them by cooperative means. We hope you enjoy playing and learning together!